Metroid prime where to get spider ball
When the Phazon-infused rock cracks open, it will expose the highly radioactive material beneath it. The material is far too bright for your Thermal Visor, so just switch it off and you'll be able to lock on as usual. Repeat the same process of hitting the weak spot with charge blasts and missiles, all the while sidestepping out of his line of fire. Thardus will often summon rocks from beneath the ground and toss them your way.
Take the moment to lock on to them and blast them to pieces. Note: if you're in Thermal Visor mode and try this, the Phazon material inside will blind you. If you get frozen by Thardus, just quickly tap the B-button to get out of it. Another attack that you must get a handle on is his boulder form. You will him animate, leaning back and then curling up in ball form.
This is your cue to turn into a Morph Ball and boost out of the way. It's important that you memorize this animation. As soon as he begins to roll into a ball, do the same and boost out of the way. Thardus will also summon snow storms to blur your view. Try not to let it disorient you too much, and use your Thermal Visor when possible to cut through the haze. When it gets to the point that his Phazon is exposed during a snow storm and you cannot see him, try to get as close as possible and use those Super Missiles.
You should eventually be able to work him down to the final center point of his body. Work through it and he will die. You are rewarded with the Spider Ball , which is just about the coolest upgrade in the game. It allows you to attach yourself to magnetic Spider Ball Tracks scan! To accustom you to the process, you actually have to escape Thardus's lair by using the Spider Ball.
You should find another exit, leading you through the South Quarantine Tunnel and to the Magmoor Caverns South transport. Proceed downward into the warmer territory. There is a Blast Shield and save station right behind the elevator when you arrive in Magmoor.
After freshening up, head into the Magmoor Workstation and fight the Flying Pirates from behind the entrance door if you want to save some health. Then jump down to the bottom where you'll see three glowing passages: green, purple, and blue.
Scan around and you'll see there is a pillar-shaped machine that is not receiving power. Flip on your Thermal Visor. This reveals a power conduit next to each colored passageway. Flash power through them with your Wave Beam and the machine will begin to function. This cools the lava beneath the blue passage. Roll underneath the grating and access the area behind the, blue passage. You will see a panel ready for the scanning. Do so and you will cool the lava in the green passageway.
Repeat this process and you will end up behind the purple passageway where an Energy Tank awaits you. Face the purple passage and exit the door directly to the right. This leads into the South Core Tunnel. The giant mollusk Puddle Spore will be standing in your way. Shoot its mouth when it opens and jump on it like a platform when it flips over. Use the same technique to get across the Geothermal Core , and nevermind the tall pillars that spike through the room.
In the North Core Tunnel use a missile to shoot down the stalactite that is hanging above, and use it as a platform.
Move forward into Twin Fires and repeat the same procedure by missile-blasting the stalactite at the front of the room. Hug the right wall, take down another stalactite and move to the other side of the cave. Yet another stalactite must be used as a platform. Open the next door and you should be in Twin Fires Tunnel , which connects you to the Tallon Overworld West transport. You may have seen this room before if you went snooping around. Use your Spider Ball and roll into the small hole.
Hold on to the magnetic track and cross the lava pit. Then take the transport up to Tallon Overworld. Then head over to the Chozo Ruins West transport. Right now you should be heading for the Main Plaza in Chozo Ruins. Remember that half-pipe structure in there?
Time to put it to use. Roll into Morph Ball so you're under the bridge and slip underneath it to grab a Missile Expansion pack.. Metroid Prime. Magnetic rail system track. Use Control Stick to move the Ball along the track. Metroid Prime 2: Echoes. System: Spider Ball Track Magnetic rail system track.
Use [Control Stick] to move the Ball along the track. Detonating a Morph Ball Bomb will briefly disengage the Ball from the track. Metroid Prime 3: Corruption. While in Morph Ball mode, press and hold Z when close to a magnetic rail. Release Z to disengage from the track. Using a Bomb will briefly disengage the Morph Ball from the track. Thardus has 7 phazon boulders. Use thermal visor to see the boulder then blast it with a super missile.
Note: your thermal visor will overload after blowing it with s. Don't worry, you can still see the boulder cause now it will be blue. You can use other attacks to destroy the boulder but s. Rise and repeat for 6 more times. Once he's defeated, the upgrade will be there waiting for you. User Info: Alistor The game's hint system will point the way once you're ready.
This "sticky ball", gives her the power to move across the walls and ceiling unhindered by gravity. To maneuver, use the Control Pad. To return to the regular ball, press the A Botton [ sic ]. To return to the regular ball, press the A Botton. With the Spider Ball, Samus can cling to these surfaces and roll over obstacles, across walls and even upside-down.
You use the Boost ability to rapidly propel the Spider Ball away from magnetic rails. You can use the Boost ability to rapidly propel the Spider Ball away from magnetic rails. Categories : Upgrades Morph Ball Abilities. Recommended Metroid. Samus Aran Spider Guardian. Contents 1 Appearances 1. Spider Ball:.
0コメント